ajmakesthingsJan 16, 20202 minPHASE FOUR - What next? As the end of semester one approaches, we looked as a team towards what the next semester holds and also what we want to achieve...
ajmakesthingsJan 7, 20207 minPHASE FOUR - Game Project ProposalFor the end of this semester we are tasked with creating a Game Project Proposal (GPP) which explains the goals, content and methods that...
ajmakesthingsDec 21, 20193 minPHASE FOUR - AudienceWhen researching audience I really struggled with narrowing down a niche for Maive. During the feedback for our first pitch of the game,...
ajmakesthingsDec 5, 20194 minPHASE FOUR - Environment DesignMaive's World Kerris' research on fantasy is the main informant for the setting of Maive. We wanted to use a broad western fantasy world...
ajmakesthingsDec 5, 201911 minPHASE FOUR - Character DesignAs Maive embodies this game down to its title, it's crucial that her design is spot-on. Alongside that comes the characters that she...
ajmakesthingsDec 5, 20194 minPHASE FOUR - Mechanics and Technical DesignFor this project, we wanted to keep the mechanics minimal and well-designed. There were two bastions of development for this: Maive's...
ajmakesthingsDec 3, 201912 minPHASE FOUR - Narrative DesignAs per my previous blog, I blocked out the beats for the narrative of this idea and developed the fables, characters and circumstances to...
ajmakesthingsDec 1, 20197 minWEEK 10 - About FaceFollowing my blog post on the Phase Three presentation and peer review, I've had a drastic thought. Unhappy with the direction the...